This is the homepage for the Epoch dev blog series – please see also the project tab by the same name up in the navigation bar, for direct viewing of writing and narrative work from the IP.
Hello! It’s important to know when things are changing, and to ride those waves rather than swim against them. A lot has happened since the last time I sat down to write one of these posts, which I’m not going to go into explicit detail about here, but rest assured I’ve not been purely procrastinating. … Continue reading The Narrative Column – #14: 18/03/2022 – Renaming the Epoch Dev Blog
Hello! What a hilariously optimistic post, the last one was. For as much as I had good intentions at the time, I ended up struggling to stay on track with properly focusing on Epoch after that point, what with an (at the time) very intense set of shifts at work and my general falling in … Continue reading Epoch Dev Blog – #13: 24/12/2021 – SPAAACE (and some self-reflection)
Hi! Good to be back. Firstly – I’ve moved! If you’re a writer, game designer or generally just a creator/entertainment media person in the Birmingham UK area, give me a shout over email (email@example.com), I’d love to connect on a project! That’s been the main reason for my absence, as well as starting a new … Continue reading Epoch Dev Blog – #12.5: 14/10/2021 – Back In The Saddle
Hi! It’s quite warm right now, isn’t it? With University now actually ‘officially’ completed (woop), I’ve been working through ideas for Epoch a fair bit more recently. The main of those has been from which direction I should be approaching the composition of the world; which periods of time act as foundations and which are … Continue reading Epoch Dev Blog – #12: 20/07/2021 – Angles of Approach
Hello! I wanted to talk about an idea I’ve been toying with the past few weeks, and I haven’t written anything into it yet beyond reorganising my notebooks, so this will be a good chance to get it down into words and figure out exactly how I want it to come across. I’ve thus-far been … Continue reading Epoch Dev Blog – #11: 21/06/2021 – The Four Ages
Hello! It’s been a long while, but that’s not just me being lazy, I promise. I hadn’t, for a long time, found anything to say that would warrant adding to a post. Epoch had been on the back burner whilst I worked on other coursework for my degree, and between that and freelance work (check … Continue reading Epoch Dev Blog – #10: 04/05/2021 – Finally Have Something To Add
Hello! It looks like monthly seems much more suitable than weekly for this blog, eh? I am indeed still alive, still going strong, though Epoch itself has taken a bit of a back seat in general recently. That’s okay, though, because it’s been pushed back by work for Whatboy Games, both as part of a … Continue reading Epoch Dev Blog – #9: 25/03/2021 – Still Alive
Hello! Epoch is taking a really fun turn in its overall thematic elements and technological aesthetic. The title of this entry kind of gives away that I’m reluctant to name it any one of those broad terms, primarily because it’s still got such strong magical and traditionally fantastical aspects to it that I don’t think … Continue reading Epoch Dev Blog – #9: 01/03/2021 – Steam-Cyber-Retro Future Fantasy
Hello! Long time no speak. I’ve been thinking recently about colour, and how the colour of aspects of the world we inhabit can be coded into our brains. Try these words out: Arcane. Nova. Nature. Necro. Aqua. It might just be those that have unhealthy obsessions with fantasy (yes, including me), but all of those … Continue reading Epoch Dev Blog – #8: 08/02/2021 – Colour
Hello! Happy New Year! What a wonderful start to the year we’ve had, huh? I wonder if I might need to kill my darlings – or the one darling currently embodying Epoch. The Archivist is a character I absolutely want to include, but unsurprisingly, having a character that supposedly takes notes on everything means the … Continue reading Early Epoch – #7: 10/01/2021 – Older Stuff is Sometimes Still Good!
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